
A well-designed game is a journey of hand-crafted experiences interpreted through player desires.
Hello! My name is David Haynes.
I’m a German-American Game Designer from Frankfurt, currently in Bellingham, Washington, looking for my next adventure!
Pic: My first day at Naughty Dog
Biggest projects I have been a part of…
Galaga Fever VR
Bandai Namco & Subdream Studios
Mysterious aliens from Galaga are attacking the Earth! The genius scientist Dr. Mad has prepared for this day with a super elevator that takes you 150m into the atmosphere! But be careful, the elevator is constantly under attack by the enemy! With new weapons provided by Dr. Mad, you and a partner set out to shoot down as many alien attackers as you can!
UNCHARTED: Legacy of Thieves Collection
Naughty Dog
Play as Nathan Drake and Chloe Frazer in their own standalone adventures as they are forced to confront their pasts and forge their own legacies.
The Last of Us Part II
Naughty Dog
As Ellie pursues vengeance after a traumatic event, she must confront the devastating physical and emotional repercussions of her actions.
Development Support, QA Tester & German Loca PoC
Supported Design with nav-mesh and traversal points for AI combat navigation
Primary PoC for the entire German localization of the game
Primary or Secondary QA for the following levels:
Prologue · Eastbrook Elementary · The Stadium · On Foot · The Forward Base · The Aquarium · Hostile Territory · The Farm · The Farm - Epilogue
The Surge
Deck 13 Interactive
A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.